Version 1.6 - Light Graphic Update!


As commemoration for reaching Master 1000 in my own game, I've decided to do a light touch on the general graphics. They were showing their age a bit, so now they look a little snazzier, including the color scheme of the game now accurately reflecting the color of the exterior tower that it represents.

There's still so much I want to do, but since the game is quite functional as is, a lot of that extra work has been sidelined for now. The struggle of juggling three projects. 

Oh! And I did a light pass on verb tense logic. Previously, all three of the simple tenses (past, present, future) could appear quite early on. Now, they won't appear for a short while, and then gradually ramp up in frequency to their current level. And then the continuous tenses will show up more frequently. This should make the start of the game a bit less daunting, as those tenses were a bit scary for people new to learning Korean.

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